News

We test our character in iPhone's Ego City Invasion hands-on
Tap where you want to shoot.There aren't many games where you could write a full review on Twitter, and still have enough characters left over to provide a link to an amusing YouTube video of a strange pair of dancing tennis balls.
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Punch Launches a New Salvo in its Ego Franchise
September 1, 2009 - Do you like Worms? Do you like Tower Defense? Do you like Artillery Duel? Do you like smashing zombies? If you cannot get where I'm going with this initial onslaught of questions, then allow me to spell it out: Punch's Ego City Invasion is an amalgamation of all of those things.
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Ego City Invasion Hands-On
Punch Entertainment is probably best known to iPhone gamers for their Reign of Swords strategy series, but before the iPhone even had an App Store, Punch released a social network game called Ego for mobile phones.
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IGN: One of the iPhone's Best Strategy Games goes Online
Reign of Swords 2 is not only an excellent update to the first Reign game on iPhone, but it's also just a great turn-based strategy game, period. If you like the genre, then you will like this game -- it really is that simple.
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EGO City Launches new features, shows growth in digital goods revenue
Palo Alto, CA, July 29, 2009 – PUNCH ENTERTAINMENT (www.punch-entertainment.com), a developer and publisher of community games for the Web and mobile devices, launched several new features in its award winning EGO City social game (www.egocity.com) and announced strong growth in its virtual goods business model.
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Review: Punch Entertainment kills it with Reign of Swords: Episode 2
Reign of Swords: Episode 2 won’t reinvent a genre, but it will leave you wondering why more games aren’t made with the same artful precision as this is. Brought to you by Punch Entertainment, Reign of Swords 2 is a rock-solid turn-based strategy (TBS) game for the iPhone, and will provide you with hours upon hours of stimulation (no, not that kind) and entertainment.
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Reign of Swords getting ready to do battle on the iPhone
Reign of Swords is a mobile franchise that's been a long time favourite at Pocket Gamer, so news that a sequel was coming to the iPhone got us quite excited.
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Reign of Swords: EPISODE II Submitted to App Store
Like the RTS category for the iDevice, quality TBSes (Turn Based Strategies) are few and far between, with the two most recent and noteworthy being Uniwar and the highly anticipated Mecho Wars.
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Exclusive: Reign of Swords 2 Hands-On
June 12, 2009 - Punch Entertainment's first Reign of Swords on the iPhone was a solid Advance Wars substitute -- a fun turn-based strategy game.
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Punch Joins SGN's Cross Promotional Network
Punch Entertainment is the first next-generation game developer to join SGN's network.
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IGN awards Reign of Swords the "Best Strategy Game of 2008"
After winning two Editor's Choice Awards (IGN and Wireless Gaming World), a Gold Award (PocketGamer), and "Best Hardcore Mobile Game" at Spike TV's 2008 Video Game Awards, what's next? How about Best Strategy Game of 2008.
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Punch Entertainment Talks Reign of Swords for iPhone
We're big fans of Mobile Battles: Reign of Swords in its original mobile version, so the news that developer Punch Entertainment has released it on iPhone is worth celebrating.
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Punch Entertainment: “iPhone changes everything”
We fired some questions at Tobin Lent, the developer’s CEO, to get his perspective on the opportunities offered by iPhone and other native mobile platforms, and what it means for the company’s existing Java and BREW activities.
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Punch Entertainment Goes Medieval with Mobile Battles: Reign of Swords
Punch Entertainment, a developer and publisher of community-based mobile games out of Mountain View, Calif., today launched Mobile Battles: Reign of Swords, the first in a series of multiplayer turn-based strategy games. The objective of medieval-themed Reign of Swords is for each player to reclaim the imperial kingdom of Carrone through a succession of single player or multiplayer battles. Through tactics and strategies, players vie for various kingdoms, where titles of nobility are gained and lost, as players battle it out for supremacy.
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EGO Receives an Editor’s Choice Award from IGN
A must-have mixture of MySpace and Miis for your mobile.

[EGO] is an immensely attractive social sim with great customization, fun tools that are easy to use, and it is perfectly suited for just jumping in and out of without major time commitments.


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EGO named one of ten cool games for mobile phones by Forbes
“Punch Entertainment, in Mountain View, Calif., has created "EGO," a game about, yes, an avatar called your EGO. You can dress it up then send it out to fight or befriend other EGOs. "EGO" took the prize at the Independent Games Festival Mobile for top innovation in mobile gaming”.
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IGN Gives “Mobile Battles: Reign of Swords” a 9/10 and Editor’s Choice Award
The first must-have game of 2008

Mobile Battles: Reign of Swords is a deep, compelling turn-based strategy game that takes the core elements every gamer loves about Nintendo's Advance Wars series and then drafts them online.

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Punch’s “Mobile Battles: Reign of Swords” picks up the Gold Award from PocketGamer
by Will Freeman

“Rarely do mobile developers offer such well-considered strategy experiences. Reign of Swords manages the near unachievable, and is as easy to pick up as it is hard to put down.” 9/10, Gold Award, PocketGamer.

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EGO is a finalist for the “Best Mobile Game” and “Innovation in Game Design” awards for the Independent Games Festival
IGF NEWS [12.10.07]

The IGF Mobile organizers have announced the finalists for the inaugural Independent Games Festival Mobile from a field of over 50 entries, with nominations led by titles including Punch Entertainment's social networking game Ego and Singapore-MIT GAMBIT Game Lab's waste disposal strategy puzzle game Backflow.

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Editorial: Mobile Games Evolved: The Next Generation and Real Growth
by Mathew Kumar

When innovative companies start providing a compelling and unique experience to consumers on mobile devices, it will drive tremendous growth in the mobile industry. And it will create an industry much richer than it is today. Punch Entertainment's primary goal is to be one of the key drivers behind this next wave of growth.

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Most Anticipated Mobile Games for 2007, Part Two
What's heating up the back half of 2007?
by Levi Buchanan

This incredibly ambitious community game from Punch could be a genre-definer. Players create their "alter ego," set up a living space (not entirely unlike MySpace or PlayStation Home), and then mosey out into the world to interact with other egos.

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GDC 2007: Get Punch'd
The maker of Alter Ego wants to connect the world. They just may do that.
by Levi Buchanan

If you don't know the name Punch Entertainment, write it down somewhere. Put a sticky note on your monitor. And look for it on your deck very soon, because this company has a design philosophy that stands to weave some serious mobile magic.

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Alter Ego
It's like a Mii Channel for mobile -- but better.
by Levi Buchanan

Who doesn't love being blindsided by a game? Last week, two handsets arrived via Fedex from Punch Entertainment, loaded up with Reign of Swords and Alter Ego. Although I had previously seen Alter Ego (back when it was just Ego), the newest version of the game was lightyears beyond my initial exposure -- and a serious step ahead of many mobile community games on the decks right now.

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